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Thread: WHAT MAKES A GOOD SCRIPT.

  1. #51
    Inactive Member marti-c's Avatar
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    I think the best way to think of it is "you get to know the rules so you can break them"

    marti

  2. #52
    Inactive Member Arjun Menon's Avatar
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    hi, i don't know which stage you are in right now but ideally it would be best to start by writing out a basic story line.
    then break it up into how you would like your script to progress like maybe (beginning, middle and end)
    once you've got this down you might want to get into the details like scene,locations, characters in each scene etc., etc., once you've got that it becomes clear as to how you want to develop the dialogues for each scene based on characters, locations and other such details.
    i hope this might be of help to you.


  3. #53
    Inactive Member Matt J Heaton's Avatar
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    <BLOCKQUOTE><font size="1" face="Verdana, Arial, helvetica, sans serif">quote:</font><HR>i'd like to point out that the simple rule
    "without experimentation there can be no innovation"
    is very valid to our discussion because with out the likes of mr Foster who are willing to go out and do what they want to do (even if most of the time it doesnt make a whole lot of sense and tends to rub a lot of people up the wrong way,no names mentioned) they are still pushing forward. and for the million mistakes they make there going to get the one thing right that is going to define there work forever.<HR></BLOCKQUOTE>

    You didn't get to your point there. Without the likes of Mr Foster...what?

    Those Warhol films sound about as pretentious as they come. I don't care how important they might be in arty circles - setting up a camera and filming a sunset is imaginative only because no one in their right mind would consider doing it.

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